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tallship's avatar

I had to look this guy up. He's about a month older than me, and there's a few Wikipedia pages devoted to him and his creations.

His Father was an astronaut on SkyLab, and Richard himself spent 12 days on the ISS back when you had to hitchhike on a Soyuz rocket to get there and back. His accomplishments and contributions are numerous. I'm surprised I had never heard of him before - perhaps it's because I have absolutely no association with computer gaming of any kind. Still, I think I would have heard of him before.

Great write up. I really enjoy receiving your "Computer Ads from the Past" series in my inbox.

Neural Foundry's avatar

Really interesting how the market viability concern shaped his design choices even back then. That bit about not being able to push the Amiga's full power because it'd lock out 8-bit conversions is basically the exact same tension modern devs face with cross-platform releases today. Had agame project in college where we overbuilt for one platform and learned this lesson the hardway—sometimes 'good enough' for the bigger audience beats 'amazing' for a tiny niche.

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